![]() ![]() Rather than fire and steam, they use biological systems. All other religions are open to them, barring the Ordo Machinarum. They are opposed to both the White Hand, representing the death of their lands and many of their people, lost to the ice, and the Overlords, which they view as a spreading corruption in the Oceans. ![]() Even now, some of them never see the surface at all, though that is rare. They only emerge onto land if absolutely necessary, either for Trade (Many materials aren't available in the water, and they can't forge metals at all) or for War. Decades would go by without a single Bezeri emerging onto the surface. In order to survive the Age of Ice, they literally dwelt under the ice. The agility, adaptability, and numbers of the Lizards, and the tremendous arcane aptitude of the relatively rare Toad. Over the centuries since, the two cultures have merged, utilizing the best of both. The two races joined forces, using the magic of the Lizards to save them both (becoming Warm-blooded in the process), although the Tsaayiq'an remained the highest caste due to their more advanced society. The Tsaayiq'an were dying out because they were Cold-blooded, and could not maintain a high enough rate of activity to hunt their food after the AoI began. Eventually, they discovered one of the last cities of the Tsaayiq'an, a dying race of Toad-men who had been nearly obliterated by the encroaching Ice. Seeing no other option to save themselves but abandon land entirely, they began modifying their own bodies. Fortunately for them, several masters of Body/Water magic lived among them when the Age of Ice began. The lizards were originally a Mazatl splinter-group, from just before the Age of Ice, who lived in a coastal jungle/swamp village, making most of their living from fish already.
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